Square-1
Algorithm
Method
Lin
Lin consists of 4 steps:
- Cube Shape
- F2B (First 2 Block)
- DF+CP (Down Front + Corner Permutation) [6 alg]
- EPLL (Edge Permutate Last Layer) [4 alg]
Notation
There are 2 basic moves:
- / indicate a slice move
- (x,y) indicates a rotation.
- x for the upper layer, y for the bottom layer.
- x and y can range from -6 to 6.
- Each number indicates a rotation of 30° clockwise if positive and counterclockwise if negative.