3x3


Algorithm

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OLL

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PLL

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COLL

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OH OLL

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OH PLL


Method

There are 3 principal speedcubing methods: CFOP, ROUX, ZZ.

CFOP

CFOP is the most common method used in speedcubing and consists of 4 steps:

  1. Cross
  2. F2L (First 2 Layer)
  3. OLL (Orientation of the Last Layer)
    [57 alg]
  4. PLL (Permutation of Last Layer)
    [21 alg]

ROUX

ROUX consists of 4 steps:

  1. FB (First Block)
  2. SB (Second Block)
  3. CLL (Corner of the Last Layer), there's 2 options:
    • CMLL (Corner without M of the Last Layer)
      [42 alg]
    • COLL (Corner Orientation of the Last Layer)
      [42 alg]
  4. L6E (Last 6 Edges)

ZZ

ZZ consists of 3 steps:

  1. EO (Edge Orientation) + Cross
  2. F2L (First 2 Layer) without cube rotation
  3. LL (Last Layer), there's 2 options:
    • ZBLL (ZB Last Layer)
      [493 alg]
    • COLL (Corner Orientation of the Last Layer) + EPLL (Edge Permutation of Last Layer)
      [42+4 alg]

Notation

There are 6 basic moves, bases on the faces of the cube: Up, Down, Right, Left, Front, Back.

Clockwise turns

A letter by itself means to turn the face clockwise [90°].

Counterclockwise turns

A letter followed by an apostrophe means to turn the face counterclockwise [-90°].

Double turns

A letter followed by a 2 means to turn the face twice [180°].

Slice turns

Slice moves only turn the middle layer. M, E, S follow L, D, F respectively. There're also M', E', S' and M2, E2, S2

Cube rotations

The cube rotations are written as the x, y, z axes. There are also x', y', z'.